Pokemon Go 360 Video
15 September 2016
My latest 360 video ambisonic sound design recreation. Stylised low-fi Pokemon augmented reality project not taking itself too seriously. The only sound recorded on-set was lav mics on the actors with a rough reference from the onboard camera mic. I’ve recreated the backgrounds from standard stereo and mono recordings into spatial ambisonic tracks then mixed the SFX in FB 360 spatialiser plugins.