Pokemon Go 360 Video

15 September 2016

My latest 360 video ambisonic sound design recreation. Stylised low-fi Pokemon augmented reality project not taking itself too seriously. The only sound recorded on-set was lav mics on the actors with a rough reference from the onboard camera mic. I’ve recreated the backgrounds from standard stereo and mono recordings into spatial ambisonic tracks then mixed the SFX in FB 360 spatialiser plugins.

 

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